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EVIL DICE

 

Game Designer and Programmer

 

I designed and made this 2-player game with Unity engine and C# in 48 hours in GMTK 2022 game jam.

 
Process
 
 

The theme of this 48 hours game jam was Roll of the Dice. After some ideation time on paper, I came up with a game based on these design pillars:

  • Two-player board game

  • Push your luck

After playtesting on paper, I developed it using C# in the Unity Engine.

 
 
Game Manual
 
 

In this two-player game, each player must win two rounds to win. Each player has the values of three six-sided dice (numbers 1 to 6) to place on a 3*3 board location.

Placing each of these values on the board will reduce the probability of each being turned of the same value.

To win each round, you must win the dice thrown in an empty place where the sum of your dice in the related row and column is less than the sum of your opponent's dice.

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